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    Expansion Information

    TheHazard
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    Post by TheHazard 25/9/2011, 06:12

    Skill Adjustments

    these are ofc the lvl1 skills

    Skysong
    Common Understanding: Glowing Aura heals more hp equal to 2% of caster's max sp.

    Heart Sutra: For 15 seconds, restores health every 2 seconds equal to 2% max hp.

    Glowing Aura: (Cost 4% max sp, unable to use when sp is insufficient) Caster and party members with 6m instantly recover hp equal to 4% of caster's max sp. Over 8 seconds, restores hp equal to 1% of caster's max sp every 2 seconds. Cooldown 60 seconds.

    Immeasurable Truth: Sp cost reduced to 911

    Erratic Course: When The Six Cycles reach rank 9, each strike deal additional damage equal to 1.5, 2, 2.5, 3, 3.5, 4 times the caster's sleep resistance. Each strike has extra crit rate are 2%, 3%, 4%, 5%, 6%, 7%, cooldown reduced by 3 seconds.

    Sunken Mirror: Soul Mirror's defense boost effect increased by 15%, increase character crit rate by 3%.

    Spring Dew: For each point distributed to passive faction skills, grant 1 more AP, 1 more Evasion, and 1% more Crit damage.

    Bodhi's Thunder: When all skills are maxed, use Sukhavati Incantation will grant all max hp increase effect from other skills.

    Kasaya Sky: Eclipse gain addtional effect that reduce target's sleep resistance. The power is equal to 10% of caster's sleep resistance. Effect duration equal to skill level.

    Unbound Scripture: Each level of Recitation grant 2 sleep effect, additional effect equal to 20% of caster's sleep resistance.

    Fohjo Sage: Heart Sutra's cooldown is decreased by 20%. Skills included Scripture of Mercy and Heart Sutra all have 30% chance to reset cooldown of Fawin Wisdom. Other skills' will no longer give 10% chance to reset cooldown of Fawin Wisdom.

    Spirit Matter: Use any one of the Four Elements skill will activate other three skills' effect. (Note: the new description did mention about the AP effect, but it did not state how much, perhaps nerfed?)

    Rooted Sequence: Cooldown reduced to 90 seconds.

    Vims
    Gather Spirit: Reduce cooldown to 75 seconds.

    Charge: Your next attack will deal 3% extra damage.

    Splitting Strike: If it dealt a crit attack, it will remove target's speed buff.

    Djinn Fire: Increase cooldown to 60 seconds.

    Infatuation: For 15 seconds, damage taken by the target is reduced by 17%. The amount of damage reduced will not exceed 1 times of caster's max sp. When hp is insufficent, it will reduce hp to 1.

    Incandescence: When Djinn Fire reach rank 9, reduce target's critnull by 6% for 16 seconds. Previous crit increase effect for Djinn Fire of Incandescence is removed.

    Sacred Word: Each point in Infatuation increase user's defense by 80.

    Unrelenting Resentment: Splitting Strike has 2% extra crit rate.

    Swiftness: When mounted, extreme speed increase effect for 8 seconds, increase speed by 2m/s. When Swiftness reach rank 2, mount speed increase effect increase by 0.5m/s. For each lvl of Windrunner, mount speed increase effect increase by 11 seconds.

    Jadeon


    Faithful Defender: Absorb 9% damage, total amount can not exceed 1 times caster's max sp, effect last for 30 seconds.

    Magnificent Spirit: Spirit surge+1.

    Crescent Moonblade: Paralyze strength equal to 5% of caster's paralyze resistance.

    Charge: Reduce cooldown to 23 seconds.

    Astral Traveler: Increase slow duration to 3.8 seconds, cooldown to 16 seconds.

    Song of Seven: Each rank increase Magnificent Spirit and Magnificent Spirit II damage by 4%. Crit damage increase by 20%, for each debuff target has and for each buff caster has, damage is increased by 4%. Seven Disaster's bonus removed.

    Righteous Forbearance: Single target skills' give extra damage equal to 5% caster's AP when reach rank 9. Stackable among the single target skills. Each skill will also give extra 30% crit damage and 1% crit rate when maxed.

    Dawn's Clearing: Give additional paralyze strength equal to 15% of caster's paralyze resistance. Previous effect is removed.

    Modo
    Demonic Posture: Resistance penalty reduced to 82.

    Ghost of the Wronged: When Ghost of the Wronged reach rank 10, reduce target's critnull reduce by 10%. Reduce duration of damage reduced effect to 2 seconds.

    Chill Wind: When Ghost of the Wronged reach rank 10, has 8% to have extreme effect, also reduce target's critnull by 4%, crit damage by 30%.

    Lupin
    Misleading Illusion: Positive reinforcement increase skill accuracy by 3. When Full of Love reach rank 8, increase crit damage by 10% for 24 seconds.

    Without Regret: Reduce cooldown to 90 seconds.

    Rayan

    Longevity: Boost the effect of protect to increase max hp by 7%

    Crescent Moon: Has 4% chance to have extreme resistance bless.

    Esteem: Increase all character's resistance by 15.

    Arden
    Mystic Forecast: Increase Spirit Sediment's chance to remove negative effect by 10%.

    Lingering Tune: Additional silence strength equal to 16% of caster's silence resistance.

    Graceful Wave: Increase all Arden's resistances by 1.

    Free Wander: Wind Walker increase Arden's paralyze resistance by 2% for 12 seconds.

    Celan
    Tone of Frost: (Cost 5% of caster's max sp, unable to use when sp is insufficient) Immediately heal hp equal to 6% of caster's max sp to all party members within 10m, regenerating health over the next 8 seconds, with the total of hp equal to 8% of caster's max sp. 10% chance to activate mirror effect that last for 3 seconds. Cooldown 60 seconds.

    Tone of Winter: Increase target's skill damage by 7%, last 13 seconds.

    Blow: Petals Drop: Reduce sp cost to 804.

    Casual Humming: Increase affected skills' range by 3m.

    Spectacular Echo: Each lvl of Spectacular Echo increase character's crit rate by 2%.

    Accent of Wonder: For each lvl in Accent of Wonder, increase character's crit damage by 20%.


    Balo

    Blood Bathed: Increase stun and weaken resistance by 4.

    Spirited: Increase silence and sleep resistance by 4.

    Powerful Aid: Increase Powerful Aid's range.
    --------------------------------------------------------
    Felkin
    Lyrical Spirits: At rank 10, reduce caster's max hp by 20%, increase max sp by 10%

    Spiritual Insanity: At rank 10, reduce caster's max sp by 20%, increase max hp by 10%

    Huant of Frenzy: At rank 20, increase character's crit rate by 2%.

    Huant of Stasis: At rank 20, increase character's skill accuracy by 2.

    Tongu Goals: If caster dies within the next 20 seconds, deal 95% base damage to 15 enemies within 20m.

    Fuwa
    Fojan Attention: At rank 20, increase character's crit damage by 15%

    Fojan Resolve: At rank 20, increase character's skill evasion by 2.

    Foja Blessing: Increase nearby target's defense by 120, attack by 5% for 18 seconds, also remove one negative effect. At rank 10, remove addition one negative effect.

    True Conversion: When reach rank 10, get any of the affected skill (Ego Abstraction, Foja Blessing, Ebb and Flow, or Myna of War) to rank 10 will increase character's critnull by 1.

    Ebb and Flow: For 36 seconds, when caster's hp is lower than 28%, has 80% chance to avoid lethal damage, at most 9 times.

    Slaughter Prints: When reach rank 10, get any of the affected skill (Moshu Disaster, Boghi Work, Soul Mirror, Karmatic Justice, or Myna of Light) to rank 10 will increase character's crit damage by 3%.

    Ego Abstraction: Lower target's resistances by 30, also have 15% chance to remove cooldown for Foja Blessing, Soul Mirror, and Ebb and Flow, Karmatic Justice. Previous hp bleed effect removed.

    Karmatic Justice: Reflect chance nerfed to 10%.

    Credits: Mooy (Doom Bog)
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    Post by TheHazard 27/9/2011, 22:37

    New character setup menu



    KoLin
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    Post by KoLin 30/9/2011, 06:12

    Character Setup looks nice Smile much better than now I think
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    Post by TheHazard 10/10/2011, 21:00

    Inc Mage / Barbe Overview

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    Post by TheHazard 15/10/2011, 21:18



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    Post by TheHazard 17/10/2011, 06:56

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    Post by TheHazard 17/10/2011, 23:09

    Check this out

    New Instance: Incense Valley

    Expansion Information 33lgmio

    Introduction:

    In this instance, there are several fuctions. There is no need to wait for certain time period to activate the instance. Players can activate the instance at anytime. There is no realm restriction. Players from different realm can enter the same instance. Any level of player will receive enchanted stats, instance gear, and tier 5 skills. No experience lost or use puppet when character dies. When character disconnected from the server, player can relog back into the instance again. Boss will drop +10 Sigil Fragment. Collect them and exchange for +10 Sigil.

    More info+strategies, check previous post. credits Mooy
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    Post by KoLin 19/10/2011, 18:41

    Ooo, I like it very much Smile

    Especially that after dc/relog I can back to instance - first this kind of instance in this game hehe
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    Post by TheHazard 22/10/2011, 01:10

    Quoting Mooy-Doom Bog:

    Ok, first here's the warning. The information of affinity skills are hacked from game file. Don't blame on me with anything....

    Also, Taihao should be done hopefully soon. I discovered that Taihao's faction skills translation need a bit update and currently working on it.


    Incense Ascension Skills

    Hatred of Red Dust:

    Curse/Single target
    1 second cast

    Curse a single target within 20m, reduce target's skill damage by 75% for 30 seconds. Cooldown 360 seconds.
    Look Back: Target's defense reduced by 25% for 30 seconds.
    Forgotten Self-Consciousness: Remove 1-3 positive status from target
    .
    Incense -> Incense Reverse: Target is unable to receive positive status for 15 seconds.
    Jadeon -> Incense Lower Speed: Reduce target's speed by 50% for 15 seconds.
    Vim -> Incense Stagnation: Reduce target's max Health by 5000 for 15 seconds.
    Skysong -> Incense Power of Skysong: Sleep target for 6 seconds, ignore resistance.
    Lupin -> Incense Depression: Target receive additional 15% damage for 15 seconds.
    Modo -> Incense Dark Shadow: Target's skill accuracy reduced by 25 for 16 seconds.

    Landscape Reverse:

    Attack Skill/Area of Effect
    3 seconds cast

    Attack three times to the targets within 16m, each strike deal extra damage equal to 0.5-1.5 times of caster's Attack Power.
    Targets: 36
    Cooldown 360 seconds.
    Sigh: Each strike has 15% chance to interupt target's skill casting.
    Forgotten Anxiety: Each strike has 15% chance to reduce target's weaken resistance to 0 for 16 seconds.

    Incense -> Incense Love Poison: Reduce target's silence resistance to 0 for 16 seconds.
    Jadeon -> Incense Malediction: Target is unable to move for 6 seconds.
    Vim -> Incense Vim Song: Target is unable to use skill for 6 seconds.
    Skysong -> Incense Blooming: Heal caster immediately, amount equal to 4 times of caster's defense.
    Lupin -> Incense Bone Corrosion: Remove target's Spirit equal to 50% of target's max Spirit.
    Modo -> Incense Soul Biter: 50% chance to fast target for 8 seconds.


    Heartless End:

    Attack Skill/Single target
    1 second cast

    Attack a single target within 15m, deal extra damage equal to 100% caster's Attack Power. Weaken target, lower target's Attack Power by 25%, strength equal to caster's weaken resistance. Cooldown 360 seconds.
    Cherish Love: Deal extra damage equal to 50-150 times of caster's level, ignore defense.
    Floating Life: If weaken success, target be injuried and receive additional 60% damage from skill attack for 15 seconds.

    Incense -> Incense Nature Judgement: Target receive damage equal to 75% max Attack Power after 30 seconds.
    Jadeon -> Incense Transfixion: When Spirit is higher than 95%, deal additional 30% damage.
    Vim -> Incense Tesa: Reduce target's defense by 15% for 12 seconds.
    Skysong -> Incense Cause and Effect: Target's all resistance reduced by 15% for 20 seconds.
    Lupin -> Incense Sorrow Forgotten: This skill has 8% extra critstrike rate and difficult to avoid.
    Modo -> Incense Spectre Ghost: 75% chance to lower target's critstrike damage by 150% for 16 seconds.


    Deity Power:

    Blessing/Area of Effect
    1 second cast

    Bless all party members within 20m, for the next 60 seconds any attack will have 10% chance of causing the following:
    Soul Leak: Reduce target current Health by 20%.
    Spirit Drain: Remove one positive status from target.

    Incense -> Incense Burning Sky: Caster's skill accuracy increased by 15 for 60 seconds.
    Jadeon -> Incense Reduction: Caster's skill evasion increased by 25 for 16 seconds.
    Vim -> Incense Counterguard: Reduce 33% damage receive for party members for 30 seconds.
    Skysong -> Incense Nirvana: Remove Flame Tattoo, Solar Tome, and Nirvana Rebirth's cooldown.
    Lupin -> Incense Adoration: Increase caster's Attack Power for 16 seconds, effect equal to 33% of caster's average resistance.
    Modo -> Incense Ghost Curse: Caster's skill damage is increased by 10% for 16 seconds.

    Cooldown: 360 seconds


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    Post by TheHazard 22/10/2011, 01:13

    Incense Chroma Skills

    Heaven Fire <Zen> x/20
    Where is the thunder, golden feather red banner break the sky.
    Attack targets around caster 9 times, with burn effect.
    <Zen> 1st, 4th, 7th strike ignore critnull.
    5 seconds cast

    Cost %d Spirit
    Cost %d Vigor
    Cooldown: %d seconds
    Targets for each strike: %d~%d
    Each strike deal extra damage equal to **** caster's Attack Power plus ***, attack enemies within ***m of cast for 9 times, each has random number of targets. Each strike has *** chance to burn targets for *** seconds, burn amount equal to XX% caster's Attack power.
    First Strike has XX% chance to ignore critnull.
    Fourth Strike has XX% chance to ignore critnull.
    Seventh Strike has XX% chance to ignore critnull.


    Heaven Fire <Fel> x/20
    Where is the thunder, golden feather red banner break the sky.
    Attack targets around caster 9 times, with burn effect.
    <Fel> 1st, 4th, 7th strike has extra critstrike damage.
    5 seconds cast

    Cost %d Spirit
    Cost %d Vigor
    Cooldown: %d seconds
    Targets for each strike: %d~%d
    Each strike deal extra damage equal to **** caster's Attack Power plus ***, attack enemies within ***m of cast for 9 times, each has random number of targets. Each strike has *** chance to burn targets for *** seconds, burn amount equal to XX% caster's Attack power.
    First Strike has XX% chance to add XX critstrike damage
    Fourth Strike has XX% chance to add XX critstrike damage.
    Seventh Strike has XX% chance to add XX critstrike damage.


    Heaven Fire <Arcane> x/20
    Where is the thunder, golden feather red banner break the sky.
    Attack targets around caster 9 times, with burn effect.
    <Arcane> 1st, 4th, 7th strike ignore skill evasion.
    5 seconds cast

    Cost %d Spirit
    Cost %d Vigor
    Cooldown: %d seconds
    Targets for each strike: %d~%d
    Each strike deal extra damage equal to **** caster's Attack Power plus ***, attack enemies within ***m of cast for 9 times, each has random number of targets. Each strike has *** chance to burn targets for *** seconds, burn amount equal to XX% caster's Attack power.
    First Strike has XX% chance to ignore skill evasion.
    Fourth Strike has XX% chance to ignore skill evasion.
    Seventh Strike has XX% chance to ignore skill evasion.


    Abyssal Sea of Sin <Zen> x/20
    Burning sun raise, thousand life at one instant, thousands cries of grief.
    Attack enemies near target with special effect.
    <Zen> 3 delayed paralyze effects.
    2 seconds cast

    Cost %d Spirit
    Cost %d Vigor
    Cooldown: %d seconds
    Targets: %d
    Attack enemies within XXm of target with extra damage equal to ***% caster's Attack Power, plus ** time of the caster's average resistance.Has **%chance to cause paralyze effect after XX seconds/YY seconds/ZZ seconds that last for ** seconds. Paralyze strength is M.


    Abyssal Sea of Sin <Fel> x/20
    Burning sun raise, thousand life at one instant, thousands cries of grief.
    Attack enemies near target with special effect.
    <Fel> 3 delayed stun effects.
    2 seconds cast

    Cost %d Spirit
    Cost %d Vigor
    Cooldown: %d seconds
    Targets: %d
    Attack enemies within XXm of target with extra damage equal to ***% caster's Attack Power, plus ** time of the caster's average resistance.Has **%chance to cause stun effect after XX seconds/YY seconds/ZZ seconds that last for ** seconds. Stun strength is M.


    Abyssal Sea of Sin <Arcane> x/20
    Burning sun raise, thousand life at one instant, thousands cries of grief.
    Attack enemies near target with special effect.
    <Arcane> 3 delayed silence effect.
    2 seconds cast

    Cost %d Spirit
    Cost %d Vigor
    Cooldown: %d seconds
    Targets: %d
    Attack enemies within XXm of target with extra damage equal to ***% caster's Attack Power, plus ** time of the caster's average resistance.Has **%chance to cause silence effect after XX seconds/YY seconds/ZZ seconds that last for ** seconds. Silence strength is M.

    Incense Jade Scroll <Zen> x/20
    Red gut bright heart well known for ages, one letter of righteousness.
    Bless a single target, reverse the status effect.
    From Incense Jade Scroll "Jade Sun" stage
    <Zen> During the reverse period, target will reflect damage from attack.
    1 seconds cast

    Cost %d Spirit
    Cost %d Vigor
    Cooldown: %d seconds
    Remove at most ** negative status from target, base on the amount of negative status being removed, they tranfer into positive status, for the next ** seconds, target takes no effect from negative status, if target is attacked during that period, ** percent of the damage will be reflected, for every ** negative status removed, reflect amount increased by **, duration increased by ** seconds.
    Incense Jade Scroll <Zen> will reset Incense Jade Scroll's cooldown.


    Incense Jade Scroll <Fel> x/20
    Red gut bright heart well known for ages, one letter of righteousness.
    Bless a single target, reverse the status effect.
    From Incense Jade Scroll "Jade Sun" stage
    <Fel> During the reverse period, target's Attack Power increase when taking damage.
    1 seconds cast

    Cost %d Spirit
    Cost %d Vigor
    Cooldown: %d seconds
    Remove at most ** negative status from target, base on the amount of negative status being removed, they tranfer into positive status, for the next ** seconds, target takes no effect from negative status, if target taken damage during that period, Attack Power increased by ** percent of Max Attack Power, at most stack **times, for every ** negative status removed, damage increase amount increased by **, stack amount increased by ** times.
    Incense Jade Scroll <Fel> will reset Incense Jade Scroll's cooldown.

    Incense Jade Scroll <Arcane> x/20
    Red gut bright heart well known for ages, one letter of righteousness.
    Bless a single target, reverse the status effect.
    From Incense Jade Scroll "Jade Sun" stage
    <Arcane> During the reverse period, target Health recover when taking damage.
    1 seconds cast

    Cost %d Spirit
    Cost %d Vigor
    Cooldown: %d seconds
    Remove at most ** negative status from target, base on the amount of negative status being removed, they tranfer into positive status, for the next ** seconds, target takes no effect from negative status, if target taken damage during that period, Health recovered by ** percent of Max Health, at most stack **times, for every ** negative status removed, Health recover amount increased by **, duration increased by ** seconds.
    Incense Jade Scroll <Arcane> will reset Incense Jade Scroll's cooldown.


    Infernal Array of Vis*Array <Zen> x/20
    Supreme Array - Eight Devils
    At ancient time, there are only eight wasteland, the home of the holy dragon.
    Incense unique array, summon the Wasteland Dragon to assist the party.
    [Incense's Final Chance]
    <Zen> Summon Guardian Dragons that lower target's critstrike rate.
    5 seconds cast

    Cost %d Spirit
    Cost %d Vigor
    Effect Range: 28m
    Cooldown: %d seconds
    Different level of charge activate different summon effect, affected by all basic array's ranks.
    Wasteland Dragon Basic form and one Guardian Dragon: No charge, not limited on members.
    Wasteland Dragon Advanced form and three Guardian Dragons: 50% charge, more the 3 members.
    Wasteland Dragon Perfect form five Guardian Dragon: 90% charge, 6 members.
    Basic summon duration is ** seconds, when four basic array reach rank 5, Wasteland Dragon contains 4 effects, increase damage, increase Critical rate, reflect damage, invulnerable.
    *Guardian Dragons can lower target's critstrike rate.
    *Duration increased by 10 seconds after charged.


    Infernal Array of Vis*Array <Fel> x/20
    Supreme Array - Eight Devils
    At ancient time, there are only eight wasteland, the home of the holy dragon.
    Incense unique array, summon the Wasteland Dragon to assist the party.
    [Incense's Final Chance]
    <Fel> Summon Guardian Dragons that lower target's critstrike damage
    5 seconds cast

    Cost %d Spirit
    Cost %d Vigor
    Effect Range: 28m
    Cooldown: %d seconds
    Different level of charge activate different summon effect, affected by all basic array's ranks.
    Wasteland Dragon Basic form and one Guardian Dragon: No charge, not limited on members.
    Wasteland Dragon Advanced form and three Guardian Dragons: 50% charge, more the 3 members.
    Wasteland Dragon Perfect form five Guardian Dragon: 90% charge, 6 members.
    Basic summon duration is ** seconds, when four basic array reach rank 5, Wasteland Dragon contains 4 effects, increase damage, increase Critical rate, reflect damage, invulnerable.
    *Guardian Dragons can lower target's critstrike damage.
    *Duration increased by 10 seconds after charged.

    Infernal Array of Vis*Array <Arcane> x/20
    Supreme Array - Eight Devils
    At ancient time, there are only eight wasteland, the home of the holy dragon.
    Incense unique array, summon the Wasteland Dragon to assist the party.
    [Incense's Final Chance]
    <Arcane> Summon Guardian Dragons that burn target's Spirit.
    5 seconds cast

    Cost %d Spirit
    Cost %d Vigor
    Effect Range: 28m
    Cooldown: %d seconds
    Different level of charge activate different summon effect, affected by all basic array's ranks.
    Wasteland Dragon Basic form and one Guardian Dragon: No charge, not limited on members.
    Wasteland Dragon Advanced form and three Guardian Dragons: 50% charge, more the 3 members.
    Wasteland Dragon Perfect form five Guardian Dragon: 90% charge, 6 members.
    Basic summon duration is ** seconds, when four basic array reach rank 5, Wasteland Dragon contains 4 effects, increase damage, increase Critical rate, reflect damage, invulnerable.
    *Guardian Dragons can burn target's Spirit by M amount.
    *Duration increased by 10 seconds after charged.

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    Post by TheHazard 18/12/2011, 22:43

    Expansion Information 21d4fo8
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    Post by KoLin 18/12/2011, 23:11

    where did you get that Hazi?
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    Post by TheHazard 19/12/2011, 03:10

    It's not mine. It's the rare prize from a chi pack (at maiden's helper, it's like wary trinket and it needs... guess what... a tanis ka charm)
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    Post by KoLin 19/12/2011, 04:03

    lol... and I just noticed that they didnt do anything with skills. Or Im wrong?
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    Post by TheHazard 19/12/2011, 05:59

    What skills exactly?
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    Post by KoLin 19/12/2011, 19:39

    hhmm my speed buff. I though it will work while mounted, and it doesnt work :/
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    Post by Necroloth 20/12/2011, 04:16

    do you have the Swiftness tome?
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    Post by KoLin 21/12/2011, 23:31

    idk - I will check at home - but I think so.

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